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Look TO the sky

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AND PAST THE STARS

Skills

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I use Blender to design most of my 3D assets. Its flexibility allows me to create anything in any style necessary.

Substance 3D Is used as the industry standard for painting and texturing models. I am fond of this program, working with it to create realistic and stylized assets.

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Roblox Studio is the platform I call home. I have been professionally developing on the platform for over four years contributing to millions of visits in the process.

Software I use

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Fusion 360
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Autodesk Inventor
Adobe 3D Substance
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Blender
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Roblox Studio
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MAYA
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Sony Vegas

Past Work

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View on roblox

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View on roblox

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View on roblox

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View on roblox

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View on roblox

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Favorites of mine

GALLERY

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