
Look TO the sky

AND PAST THE STARS
Skills




I use Blender to design most of my 3D assets. Its flexibility allows me to create anything in any style necessary.

Substance 3D Is used as the industry standard for painting and texturing models. I am fond of this program, working with it to create realistic and stylized assets.
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Roblox Studio is the platform I call home. I have been professionally developing on the platform for over four years contributing to millions of visits in the process.
Software I use

Fusion 360
Autodesk Inventor

Adobe 3D Substance

Blender

Roblox Studio

MAYA

Sony Vegas
Past Work


Favorites of mine

This is the newest version of ZeitPark's Entrance. I periodically work on this whenever I am free and is something I can throw my loose thoughts and ideas at.

The legacy version of ZeitPark's marquee attraction. This park is a passion project of mine, and I would love to open it someday.

A quick little scene I created of a desolate and abandoned subway station. The main focal point is a crashed subway.

This is the newest version of ZeitPark's Entrance. I periodically work on this whenever I am free and is something I can throw my loose thoughts and ideas at.
GALLERY



































